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Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics
Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Andrew Gillett, ably assisted by Raspberry Pi co-founder and CEO Eben Upton along with Sean M. Tracey. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:
You'll meet these vintage-inspired games, and learn from their code in between rounds of play:
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