A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9
Author: Richard Hartley, Andrew Zisserman
Binding Type: Paperback
Publisher: Cambridge University Press
Published: 04/19/2004
Pages: 670
Weight: 2.9lbs
Size: 9.60h x 6.80w x 1.20d
ISBN: 9780521540513
2nd Revised Edition
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