The real challenge of programming isn't learning a language's syntax--it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to
Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge.
You'll also learn how to:
-Split problems into discrete components to make them easier to solve
-Make the most of code reuse with functions, classes, and libraries
-Pick the perfect data structure for a particular job
-Master more advanced programming tools like recursion and dynamic memory
-Organize your thoughts and develop strategies to tackle particular types of problems
Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art--and the first step in creating your masterpiece is learning to
Think Like a Programmer.
Author: V. Anton Spraul
Binding Type: Paperback
Publisher: No Starch Press
Published: 08/12/2012
Pages: 256
Weight: 1.25lbs
Size: 9.10h x 7.00w x 0.70d
ISBN: 9781593274245
Review Citation(s): Choice 03/01/2013
About the AuthorV. Anton Spraul has taught introductory programming and computer science for more than 15 years. He is the author of
Computer Science Made Simple (Broadway) and
How Software Works (No Starch Press). He offers advice for beginning programmers in his series "Learning to Program: A Guide" on his website (http: //www.vantonspraul.com).