- Authors are top game designers
- Aspiring game writers and designers must have this complete bible
There are other books about creating video games out there.
Sure, they cover the basics. But
The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. Got game? Get
The Ultimate Guide to Video Game Writing and Design.
Author: Flint Dille, John Zuur Platten
Binding Type: Paperback
Publisher: Lone Eagle Publishing Company
Published: 01/08/2008
Pages: 272
Weight: 0.8lbs
Size: 8.92h x 6.08w x 0.60d
ISBN: 9781580650663
About the AuthorFlint Dille is an American writer and game designer. He is best known for his animated work, including
Transformers, G.I. Joe, and
An American Tail: Fievel Goes West. He has also written for games, including
The Chronicles of Riddick: Escape from Butcher Bay and
Dead to Rights. He is the author with John Zuur Platten of
The Ultimate Guide to Video Game Writing and Design.
John Zuur Platten began his career at Universal Studios, working as a production coordinator on a number of series including
Lassie and
Harry and the Hendersons. He currently works in games and interactive media, and was the producer, lead designer, director, and writer for the Eidos video game
Fear Effect. He lives in California.